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modified post ad83b6c27 by Anonymous on Thu 26th Apr 2012 04:29
original post 02076ff by Anonymous on Wed 25th Apr 2012 20:25
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11
moscovia,223,185,4	script	Bomb Lucky	46,{
22
	cutin "jpn_ellen01",2;
33
	//== notchange ============================================
44
	set @npc$,"[^000080"+strnpcinfo(0)+"^000000]";
55
	set .@s$,strcharinfo(0);
66
	//=========================================================
77
	mes @npc$;
88
	mes "I am a NPC Game Staff";
99
	mes "Prizes will be given to participants.";
1010
	mes "is..Coupon !!";
1111
	mes "For the purchase of container sold.";
1212
	next;
1313
	menu "See all mini games event",-,"No i'm not",Lend;
1414
	mes @npc$;
1515
	mes "Detail all";
1616
	next;
1717
	menu "^800000Mini game^000000 Bome Lucky",Levents1,
1818
	"¡àÅÔ¡",Lend;
1919
Lend:
2020
	mes @npc$;
2121
	mes "Bye..see you later";
2222
	close2;
2323
	cutin "jpn_ellen01",255;
2424
	close;
2525
2626
Levents1:
2727
	mes @npc$;
2828
	mes "^800000Mini game^000000 Bome Lucky";
2929
	mes "^700000Condition^000000 : no";
3030
	next;
3131
	if($Ev_BomeLucky == 1) menu "Mini game detail",Levents1_data,"^FF0000Join event^000000",Levents1_go,"Time event",Levents1_time,"Cancel",Lend;
3232
	if(getgmlevel() >=99) menu "Mini game detail",Levents1_data,"Time event",Levents1_time,"^FF0000Start event^000000",Levents1_gm,"Cancel",Lend;
3333
	if($Ev_BomeLucky == 0) menu "Mini game detail",Levents1_data,"Time event",Levents1_time,"Cancel",Lend;
3434
3535
Levents1_gm:
3636
	set $@EvBometimeST$,"special";
3737
	addtimer 1,"Ev_BomeLucky_time::Ontime_game";
3838
	next;
3939
	goto Lend;
4040
4141
Levents1_data:
4242
	mes @npc$;
4343
	mes "^880000Preparing: No";
4444
	mes "^330000Mini game detail: .....";
4545
	mes "^770000Prizes: Coupon 5ea/player^000000";
4646
	mes "^660000player(lose): Coupon 1ea/player^000000";
4747
	next;
4848
	goto Lend;
4949
5050
Levents1_time:
5151
	mes @npc$;
5252
	mes "event time";
5353
	mes "^880000"+$Ev_BomeLucky_time$+"^000000";
5454
	next;
5555
	goto Lend;
5656
5757
Levents1_go:
5858
	mes @npc$;
5959
	mes "Good Luck";
6060
	close2;
6161
	announce ""+strcharinfo(0)+" Join to Bomb Lucky already",8;
6262
	set .@ev_warp,rand(0,3);
6363
	if(.@ev_warp == 0) warp "quiz_02",332,83;
6464
	if(.@ev_warp == 1) warp "quiz_02",343,83;
6565
	if(.@ev_warp == 2) warp "quiz_02",330,66;
6666
	if(.@ev_warp == 3) warp "quiz_02",345,66;
6767
	cutin "jpn_ellen01",255;
6868
	close;
6969
7070
7171
7272
OnInit:
7373
	waitingroom " ~ Bomb Lucky ~ ",0;
7474
	end;
7575
}
7676
7777
7878
7979
///////////////////////////////////////////////////////////////////////////////////////////////////////
8080
//NPC Bomb Lucky///////////////////////////////////////////////////////////////////////////////////////
8181
///////////////////////////////////////////////////////////////////////////////////////////////////////
8282
83-
quiz_02 mapflag nowarpto
83+
quiz_02	mapflag	nowarpto
84-
quiz_02 mapflag noteleport
84+
quiz_02	mapflag	noteleport
85-
quiz_02 mapflag nosave SavePoint
85+
quiz_02	mapflag	nosave	SavePoint
86-
quiz_02 mapflag nomemo
86+
quiz_02	mapflag	nomemo
87-
quiz_02 mapflag nowarp
87+
quiz_02	mapflag	nowarp
88-
quiz_02 mapflag noreturn
88+
quiz_02	mapflag	noreturn
89-
quiz_02 mapflag noloot
89+
quiz_02	mapflag	noloot
90-
quiz_02 mapflag nobranch
90+
quiz_02	mapflag	nobranch
91-
quiz_02 mapflag noicewall
91+
quiz_02	mapflag	noicewall
92-
quiz_02 mapflag noexp
92+
quiz_02	mapflag	noexp
93-
quiz_02 mapflag noskill
93+
quiz_02	mapflag	noskill
9494
95-
quiz_02,338,87,4 script Bomb Lucky 970,{
95+
quiz_02,338,87,4	script	Bomb Lucky#2	970,{
9696
	//== not change ============================================
9797
	set @npc$,"[^000080"+strnpcinfo(0)+"^000000]";
9898
	set .@s$,strcharinfo(0);
9999
	//=========================================================
100100
	mes @npc$;
101101
	mes "^330000Detail: You must select a room. (The room number 1,2,3,4) In one room there is a bomb.And the bomb is activate  3 time (1 room/time) if you're survival in last room. You will be rewarded.";
102102
	mes "^770000Prizes: Coupon 5ea/player^000000";
103103
	mes "^660000player(lose): Coupon 1ea/player^000000";
104104
	close;
105105
106106
OnInit:
107107
	set $Ev_BomeLucky,0; //status
108108
	set $Ev_BomeLucky_time$,"04:00 ¹. || 08:00 ¹. || 12:00 ¹. || 16:00 ¹. || 20:00 ¹. || 24:00 ¹."; //Time event
109109
	end;
110110
111111
OnClock0400:
112112
	set $@EvBometimeST$,"04:00";
113113
	donpcevent "Ev_BomeLucky_time::Ontime_game";
114114
	end;
115115
116116
OnClock0800:
117117
	set $@EvBometimeST$,"08:00";
118118
	donpcevent "Ev_BomeLucky_time::Ontime_game";
119119
	end;
120120
121121
OnClock1200:
122122
	set $@EvBometimeST$,"12:00";
123123
	donpcevent "Ev_BomeLucky_time::Ontime_game";
124124
	end;
125125
126126
OnClock1600:
127127
	set $@EvBometimeST$,"16:00";
128128
	donpcevent "Ev_BomeLucky_time::Ontime_game";
129129
	end;
130130
131131
OnClock2000:
132132
	set $@EvBometimeST$,"20:00";
133133
	donpcevent "Ev_BomeLucky_time::Ontime_game";
134134
	end;
135135
136136
OnClock2400:
137137
	set $@EvBometimeST$,"24:00";
138138
	donpcevent "Ev_BomeLucky_time::Ontime_game";
139139
	end;
140140
141141
}
142142
143-
- script Ev_BomeLucky_time -1,{
143+
-	script	Ev_BomeLucky_time	-1,{
144144
145145
	Ontime_game:
146146
	set $Ev_BomeLucky,1;
147147
	set $Ev_BomeLucky_Boom1,0;
148148
	set $Ev_BomeLucky_Boom2,0;
149149
	set $Ev_BomeLucky_Boom3,0;
150150
	set $Ev_BomeLucky_Boom4,0;
151151
	set $EvBomeBoom1,0;
152152
	set $EvBomeBoom2,0;
153153
	set $EvBomeBoom3,0;
154154
	set $EvBomeBoom4,0;
155155
	disablenpc "BomeLucky_Warp1";
156156
	disablenpc "BomeLucky_Warp2";
157157
	disablenpc "BomeLucky_Warp3";
158158
	disablenpc "BomeLucky_Warp4";
159159
	sleep2 5000;
160160
	announce "This time is "+$@EvBometimeST$+" Start....",bc_all,0xFFFF00;
161161
	sleep2 5000;
162162
	announce "......Bome Lucky.....",bc_all,0xFFFF00;
163163
	sleep2 5000;
164164
	announce "Do you have 2 minute to join Bome Lucky",bc_all,0xFFFF00;
165165
	sleep2 5000;
166166
	announce "If you want to join this event please hurry up",bc_all,0xFFFF00;
167167
	addtimer 60000,"Ev_BomeLucky_time::Ontime3_1";
168168
	deltimer "Ev_BomeLucky_time::Ontime_game";
169169
	end;
170170
171171
Ontime3_1:
172172
	announce "Do you have 2 minute to join Bome Lucky",bc_all,0xFFFF00;
173173
	addtimer 60000,"Ev_BomeLucky_time::Ontime3_2";
174174
	deltimer "Ev_BomeLucky_time::Ontime3_1";
175175
	close;
176176
177177
Ontime3_2:
178178
	announce "Do you have 1 minute to join Bome Lucky",bc_all,0xFFFF00;
179179
	addtimer 60000,"Ev_BomeLucky_time::Ontime3_3";
180180
	deltimer "Ev_BomeLucky_time::Ontime3_2";
181181
	close;
182182
183183
Ontime3_3:
184184
	set $Ev_BomeLucky,0;
185185
	announce "Out of time to join Bome Lucky",bc_all,0xFFFF00;
186186
	addtimer 15000,"Ev_BomeLucky_time::Ongame4_1a";
187187
	deltimer "Ev_BomeLucky_time::Ontime3_3";
188188
	close;
189189
190190
Ongame4_1a:
191191
	sleep2 5000;
192192
	areaannounce "quiz_02",310,87,359,34,"We are to start now!!",0xFFFF00;
193193
	sleep2 2000;
194194
	enablenpc "BomeLucky_Warp1";
195195
	enablenpc "BomeLucky_Warp2";
196196
	enablenpc "BomeLucky_Warp3";
197197
	enablenpc "BomeLucky_Warp4";
198198
	areaannounce "quiz_02",310,87,359,34,"Plese select room no bomb in 1 minute",0xFFFF00;
199199
	addtimer 60000,"Ev_BomeLucky_time::Ongame4_1b";
200200
	deltimer "Ev_BomeLucky_time::Ongame4_1a";
201201
	close;
202202
203203
Ongame4_1b:
204204
	areaannounce "quiz_02",310,87,359,34,"Out of time for select the room and player not select the room to leave from event",0xFFFF00;
205205
	areawarp "quiz_02",310,87,358,59,"morocc",159,49;
206206
	sleep2 5000;
207207
	areaannounce "quiz_02",310,87,359,34,"And now we are to activate bomb!!....",0xFFFF00;
208208
	sleep2 5000;
209209
	areaannounce "quiz_02",310,87,359,34,"3",0xFFFF00;
210210
	sleep2 3000;
211211
	areaannounce "quiz_02",310,87,359,34,"2",0xFFFF00;
212212
	sleep2 3000;
213213
	areaannounce "quiz_02",310,87,359,34,"1",0xFFFF00;
214214
	sleep2 3000;
215215
	set .@BomeBoom,rand(1,4);
216216
	set $EvBomeBoom1,.@BomeBoom;
217217
	areaannounce "quiz_02",310,87,359,34,"Bomb keep in room..."+.@BomeBoom+"...!!....",0xFFFF00;
218218
	sleep2 1000;
219219
	areaannounce "quiz_02",310,87,359,34,"........Boomm..Bomb Activate.......",0xFFFF00;
220220
	if (.@BomeBoom == 1) set $Ev_BomeLucky_Boom1,1;
221221
	if (.@BomeBoom == 2) set $Ev_BomeLucky_Boom2,1;
222222
	if (.@BomeBoom == 3) set $Ev_BomeLucky_Boom3,1;
223223
	if (.@BomeBoom == 4) set $Ev_BomeLucky_Boom4,1;
224224
	addtimer 10000,"Ev_BomeLucky_time::Ongame4_2a";
225225
	deltimer "Ev_BomeLucky_time::Ongame4_1b";
226226
	close;
227227
228228
Ongame4_2a:
229229
	areaannounce "quiz_02",310,87,359,34,"Good Lucky!!..you are survival",0xFFFF00;
230230
	if (.@BomeBoom != 1) set $Ev_BomeLucky_Boom1,2;
231231
	if (.@BomeBoom != 2) set $Ev_BomeLucky_Boom2,2;
232232
	if (.@BomeBoom != 3) set $Ev_BomeLucky_Boom3,2;
233233
	if (.@BomeBoom != 4) set $Ev_BomeLucky_Boom4,2;
234234
	sleep2 3000;
235235
	areaannounce "quiz_02",310,87,359,34,"5555+...",0xFFFF00;
236236
	sleep2 3000;
237237
	areaannounce "quiz_02",310,87,359,34,"We are to start again",0xFFFF00;
238238
	sleep2 4000;
239239
	areaannounce "quiz_02",310,87,359,34,"Plese select room no bomb in 1 minute",0xFFFF00;
240240
	addtimer 60000,"Ev_BomeLucky_time::Ongame4_2b";
241241
	deltimer "Ev_BomeLucky_time::Ongame4_2a";
242242
	close;
243243
244244
Ongame4_2b:
245245
	areaannounce "quiz_02",310,87,359,34,"Out of time for select the room and player not select the room to leave from event",0xFFFF00;
246246
	areawarp "quiz_02",310,87,358,59,"morocc",159,49;
247247
	sleep2 5000;
248248
	areaannounce "quiz_02",310,87,359,34,"And now we are to activate bomb again!!",0xFFFF00;
249249
	sleep2 5000;
250250
	areaannounce "quiz_02",310,87,359,34,"3",0xFFFF00;
251251
	sleep2 3000;
252252
	areaannounce "quiz_02",310,87,359,34,"2",0xFFFF00;
253253
	sleep2 3000;
254254
	areaannounce "quiz_02",310,87,359,34,"1",0xFFFF00;
255255
	sleep2 3000;
256256
	goto Lradom_2b;
257257
258258
Lradom_2b:
259259
	set .@BomeBoom,rand(1,4);
260260
	if (.@BomeBoom == $EvBomeBoom1) goto Lradom_2b;
261261
	set $EvBomeBoom2,.@BomeBoom;
262262
263263
	areaannounce "quiz_02",310,87,359,34,"Bomb keep in room...."+.@BomeBoom+"...!!....",0xFFFF00;
264264
	sleep2 1000;
265265
	areaannounce "quiz_02",310,87,359,34,"........Boomm..Bomb Activate.......",0xFFFF00;
266266
	if (.@BomeBoom == 1) set $Ev_BomeLucky_Boom1,1;
267267
	if (.@BomeBoom == 2) set $Ev_BomeLucky_Boom2,1;
268268
	if (.@BomeBoom == 3) set $Ev_BomeLucky_Boom3,1;
269269
	if (.@BomeBoom == 4) set $Ev_BomeLucky_Boom4,1;
270270
	addtimer 10000,"Ev_BomeLucky_time::Ongame4_3a";
271271
	deltimer "Ev_BomeLucky_time::Ongame4_2b";
272272
	close;
273273
274274
Ongame4_3a:
275275
	areaannounce "quiz_02",310,87,359,34,"Good Lucky!!..you are survival",0xFFFF00;
276276
	if (.@BomeBoom != 1) set $Ev_BomeLucky_Boom1,2;
277277
	if (.@BomeBoom != 2) set $Ev_BomeLucky_Boom2,2;
278278
	if (.@BomeBoom != 3) set $Ev_BomeLucky_Boom3,2;
279279
	if (.@BomeBoom != 4) set $Ev_BomeLucky_Boom4,2;
280280
	sleep2 3000;
281281
	areaannounce "quiz_02",310,87,359,34,"And now we are to activate bomb again!!",0xFFFF00;
282282
	sleep2 4000;
283283
	areaannounce "quiz_02",310,87,359,34,"Plese select room no bomb in 1 minute",0xFFFF00;
284284
	addtimer 60000,"Ev_BomeLucky_time::Ongame4_3b";
285285
	deltimer "Ev_BomeLucky_time::Ongame4_3a";
286286
	close;
287287
288288
Ongame4_3b:
289289
	areaannounce "quiz_02",310,87,359,34,"Out of time for select the room and player not select the room to leave from event",0xFFFF00;
290290
	areawarp "quiz_02",310,87,358,59,"morocc",159,49;
291291
	sleep2 5000;
292292
	areaannounce "quiz_02",310,87,359,34,"And now we are to activate bomb again!!",0xFFFF00;
293293
	sleep2 5000;
294294
	areaannounce "quiz_02",310,87,359,34,"3",0xFFFF00;
295295
	sleep2 3000;
296296
	areaannounce "quiz_02",310,87,359,34,"2",0xFFFF00;
297297
	sleep2 3000;
298298
	areaannounce "quiz_02",310,87,359,34,"1",0xFFFF00;
299299
	sleep2 3000;
300300
	goto Lradom_3b;
301301
302302
Lradom_3b:
303303
	set .@BomeBoom,rand(1,4);
304304
	if (.@BomeBoom == $EvBomeBoom1) goto Lradom_3b;
305305
	if (.@BomeBoom == $EvBomeBoom2) goto Lradom_3b;
306306
	set $EvBomeBoom3,.@BomeBoom;
307307
308308
	areaannounce "quiz_02",310,87,359,34,"Bomb keep in room...."+.@BomeBoom+"...!!....",0xFFFF00;
309309
	sleep2 1000;
310310
	areaannounce "quiz_02",310,87,359,34,"........Boomm..Bomb Activate.......",0xFFFF00;
311311
	if (.@BomeBoom == 1) set $Ev_BomeLucky_Boom1,1;
312312
	if (.@BomeBoom == 2) set $Ev_BomeLucky_Boom2,1;
313313
	if (.@BomeBoom == 3) set $Ev_BomeLucky_Boom3,1;
314314
	if (.@BomeBoom == 4) set $Ev_BomeLucky_Boom4,1;
315315
	addtimer 10000,"Ev_BomeLucky_time::Ongame4_4a";
316316
	deltimer "Ev_BomeLucky_time::Ongame4_3b";
317317
	close;
318318
319319
Ongame4_4a:
320320
	areaannounce "quiz_02",310,87,359,34,"And now has a last room not a bomb.",0xFFFF00;
321321
	addtimer 10000,"Ev_BomeLucky_time::Ongame_end";
322322
	deltimer "Ev_BomeLucky_time::Ongame4_4a";
323323
	close;
324324
325325
Ongame_end:
326326
	areaannounce "quiz_02",310,87,359,34,"Good Lucky!!..you are the winner",0xFFFF00;
327327
	deltimer "Ev_BomeLucky_time::Ongame_end";
328328
	sleep2 3000;
329329
	goto Lwinwin;
330330
331331
Lwinwin:
332332
	set .@BomeBoom,rand(1,4);
333333
	if (.@BomeBoom == $EvBomeBoom1) goto Lwinwin;
334334
	if (.@BomeBoom == $EvBomeBoom2) goto Lwinwin;
335335
	if (.@BomeBoom == $EvBomeBoom3) goto Lwinwin;
336336
	set $EvBomeBoom4,.@BomeBoom;
337337
338338
	areaannounce "quiz_02",310,87,359,34,"I think a number "+$EvBomeBoom4+" is good number for you eiei..",0xFFFF00;
339339
	sleep2 3000;
340340
	if ($EvBomeBoom4 == 1) set $Ev_BomeLucky_Boom1,3;
341341
	if ($EvBomeBoom4 == 2) set $Ev_BomeLucky_Boom2,3;
342342
	if ($EvBomeBoom4 == 3) set $Ev_BomeLucky_Boom3,3;
343343
	if ($EvBomeBoom4 == 4) set $Ev_BomeLucky_Boom4,3;
344344
	sleep2 3000;
345345
	announce "...Bome Lucky to finish..",bc_all,0xFFFF00;
346346
	close;
347347
348348
}
349349
350350
351-
quiz_02,319,61,4 script BomeLucky_Warp1 45,1,1,{
351+
quiz_02,319,61,4	script	BomeLucky_Warp1	45,1,1,{
352352
	warp "quiz_02",319,47;
353353
	end;
354354
}
355355
356-
quiz_02,331,61,4 script BomeLucky_Warp2 45,1,1,{
356+
quiz_02,331,61,4	script	BomeLucky_Warp2	45,1,1,{
357357
	warp "quiz_02",331,47;
358358
	end;
359359
}
360360
361-
quiz_02,343,61,4 script BomeLucky_Warp3 45,1,1,{
361+
quiz_02,343,61,4	script	BomeLucky_Warp3	45,1,1,{
362362
	warp "quiz_02",343,47;
363363
	end;
364364
}
365365
366-
quiz_02,355,61,4 script BomeLucky_Warp4 45,1,1,{
366+
quiz_02,355,61,4	script	BomeLucky_Warp4	45,1,1,{
367367
	warp "quiz_02",355,47;
368368
	end;
369369
}
370370
371371
372-
372+
-	script	BomeLuckyEffect1	-1,{
377373
OnInit:
379374
	Lst_effect:
380375
	if($Ev_BomeLucky_Boom1 == 1) disablenpc "BomeLucky_Warp1";
381376
	if($Ev_BomeLucky_Boom1 == 1) specialeffect 90; //Lord of Vermillion..
382377
	if($Ev_BomeLucky_Boom1 == 1) sleep2 1000;
383378
	if($Ev_BomeLucky_Boom1 == 1) specialeffect 106; //Bomb1
384379
	if($Ev_BomeLucky_Boom1 == 1) sleep2 1000;
385380
	if($Ev_BomeLucky_Boom1 == 1) specialeffect 183; //Bomb2
386381
	if($Ev_BomeLucky_Boom1 == 1) sleep2 1000;
387382
	if($Ev_BomeLucky_Boom1 == 1) specialeffect 585; //Bomb3
388383
	if($Ev_BomeLucky_Boom1 == 1) sleep2 1000;
389384
	if($Ev_BomeLucky_Boom1 == 1) areawarp "quiz_02",314,57,323,34,"job_star",99,12;
390385
	if($Ev_BomeLucky_Boom1 == 1) set $Ev_BomeLucky_Boom1,0;
391386
	if($Ev_BomeLucky_Boom1 == 2) areawarp "quiz_02",314,57,323,34,"quiz_02",337,74;
392387
	if($Ev_BomeLucky_Boom1 == 2) set $Ev_BomeLucky_Boom1,0;
393388
	if($Ev_BomeLucky_Boom1 == 3) specialeffect 91; //Angel
394389
	if($Ev_BomeLucky_Boom1 == 3) sleep2 1000;
395390
	if($Ev_BomeLucky_Boom1 == 3) areawarp "quiz_02",314,57,323,34,"job_star",33,12;
396391
	if($Ev_BomeLucky_Boom1 == 3) set $Ev_BomeLucky_Boom1,0;
397392
	sleep2 1000;
398393
	goto Lst_effect;
399394
400395
	end;
401396
}
402397
403-
- script BomeLuckyEffect2 -1,{
398+
-	script	BomeLuckyEffect2	-1,{
405399
OnInit:
407400
	Lst_effect:
408401
	if($Ev_BomeLucky_Boom2 == 1) disablenpc "BomeLucky_Warp2";
409402
	if($Ev_BomeLucky_Boom2 == 1) specialeffect 90; //Lord of Vermillion..
410403
	if($Ev_BomeLucky_Boom2 == 1) sleep2 1000;
411404
	if($Ev_BomeLucky_Boom2 == 1) specialeffect 106; //Bomb1
412405
	if($Ev_BomeLucky_Boom2 == 1) sleep2 1000;
413406
	if($Ev_BomeLucky_Boom2 == 1) specialeffect 183; //Bomb2
414407
	if($Ev_BomeLucky_Boom2 == 1) sleep2 1000;
415408
	if($Ev_BomeLucky_Boom2 == 1) specialeffect 585; //Bomb3
416409
	if($Ev_BomeLucky_Boom2 == 1) sleep2 1000;
417410
	if($Ev_BomeLucky_Boom2 == 1) areawarp "quiz_02",326,57,335,34,"job_star",99,12;
418411
	if($Ev_BomeLucky_Boom2 == 1) set $Ev_BomeLucky_Boom2,0;
419412
	if($Ev_BomeLucky_Boom2 == 2) areawarp "quiz_02",326,57,335,34,"quiz_02",337,74;
420413
	if($Ev_BomeLucky_Boom2 == 2) set $Ev_BomeLucky_Boom2,0;
421414
	if($Ev_BomeLucky_Boom2 == 3) specialeffect 91; //Angel
422415
	if($Ev_BomeLucky_Boom2 == 3) sleep2 1000;
423416
	if($Ev_BomeLucky_Boom2 == 3) areawarp "quiz_02",326,57,335,34,"job_star",33,12;
424417
	if($Ev_BomeLucky_Boom2 == 3) set $Ev_BomeLucky_Boom2,0;
425418
	sleep2 1000;
426419
	goto Lst_effect;
427420
428421
	end;
429422
}
430423
431-
- script BomeLuckyEffect3 -1,{
424+
-	script	BomeLuckyEffect3	-1,{
433425
OnInit:
435426
	Lst_effect:
436427
	if($Ev_BomeLucky_Boom3 == 1) disablenpc "BomeLucky_Warp3";
437428
	if($Ev_BomeLucky_Boom3 == 1) specialeffect 90; //Lord of Vermillion..
438429
	if($Ev_BomeLucky_Boom3 == 1) sleep2 1000;
439430
	if($Ev_BomeLucky_Boom3 == 1) specialeffect 106; //Bomb1
440431
	if($Ev_BomeLucky_Boom3 == 1) sleep2 1000;
441432
	if($Ev_BomeLucky_Boom3 == 1) specialeffect 183; //Bomb2
442433
	if($Ev_BomeLucky_Boom3 == 1) sleep2 1000;
443434
	if($Ev_BomeLucky_Boom3 == 1) specialeffect 585; //Bomb3
444435
	if($Ev_BomeLucky_Boom3 == 1) sleep2 1000;
445436
	if($Ev_BomeLucky_Boom3 == 1) areawarp "quiz_02",338,57,347,34,"job_star",99,12;
446437
	if($Ev_BomeLucky_Boom3 == 1) set $Ev_BomeLucky_Boom3,0;
447438
	if($Ev_BomeLucky_Boom3 == 2) areawarp "quiz_02",338,57,347,34,"quiz_02",337,74;
448439
	if($Ev_BomeLucky_Boom3 == 2) set $Ev_BomeLucky_Boom3,0;
449440
	if($Ev_BomeLucky_Boom3 == 3) specialeffect 91; //Angel
450441
	if($Ev_BomeLucky_Boom3 == 3) sleep2 1000;
451442
	if($Ev_BomeLucky_Boom3 == 3) areawarp "quiz_02",338,57,347,34,"job_star",33,12;
452443
	if($Ev_BomeLucky_Boom3 == 3) set $Ev_BomeLucky_Boom3,0;
453444
	sleep2 1000;
454445
	goto Lst_effect;
455446
456447
	end;
457448
}
458449
459-
- script BomeLuckyEffect4 -1,{
450+
-	script	BomeLuckyEffect4	-1,{
461451
OnInit:
463452
	Lst_effect:
464453
	if($Ev_BomeLucky_Boom4 == 1) disablenpc "BomeLucky_Warp4";
465454
	if($Ev_BomeLucky_Boom4 == 1) specialeffect 90; //Lord of Vermillion..
466455
	if($Ev_BomeLucky_Boom4 == 1) sleep2 1000;
467456
	if($Ev_BomeLucky_Boom4 == 1) specialeffect 106; //Bomb1
468457
	if($Ev_BomeLucky_Boom4 == 1) sleep2 1000;
469458
	if($Ev_BomeLucky_Boom4 == 1) specialeffect 183; //Bomb2
470459
	if($Ev_BomeLucky_Boom4 == 1) sleep2 1000;
471460
	if($Ev_BomeLucky_Boom4 == 1) specialeffect 585; //Bomb3
472461
	if($Ev_BomeLucky_Boom4 == 1) sleep2 1000;
473462
	if($Ev_BomeLucky_Boom4 == 1) areawarp "quiz_02",350,57,359,34,"job_star",99,12;
474463
	if($Ev_BomeLucky_Boom4 == 1) set $Ev_BomeLucky_Boom4,0;
475464
	if($Ev_BomeLucky_Boom4 == 2) areawarp "quiz_02",350,57,359,34,"quiz_02",337,74;
476465
	if($Ev_BomeLucky_Boom4 == 2) set $Ev_BomeLucky_Boom4,0;
477466
	if($Ev_BomeLucky_Boom4 == 3) specialeffect 91; //Angel
478467
	if($Ev_BomeLucky_Boom4 == 3) sleep2 1000;
479468
	if($Ev_BomeLucky_Boom4 == 3) areawarp "quiz_02",350,57,359,34,"job_star",33,12;
480469
	if($Ev_BomeLucky_Boom4 == 3) set $Ev_BomeLucky_Boom4,0;
481470
	sleep2 1000;
482471
	goto Lst_effect;
483472
484473
	end;
485474
}
486475
487476
// 1 /////////////////////////////////////////////////////////////////////////////////////////////////
488477
489-
quiz_02,314,56,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#1-1 139
478+
quiz_02,314,56,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#1-1	139
490-
quiz_02,317,56,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#1-2 139
479+
quiz_02,317,56,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#1-2	139
491-
quiz_02,320,56,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#1-3 139
480+
quiz_02,320,56,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#1-3	139
492-
quiz_02,323,56,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#1-4 139
481+
quiz_02,323,56,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#1-4	139
493482
494-
quiz_02,314,53,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#2-1 139
483+
quiz_02,314,53,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#2-1	139
495-
quiz_02,317,53,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#2-2 139
484+
quiz_02,317,53,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#2-2	139
496-
quiz_02,320,53,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#2-3 139
485+
quiz_02,320,53,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#2-3	139
497-
quiz_02,323,53,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#2-4 139
486+
quiz_02,323,53,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#2-4	139
498487
499-
quiz_02,314,50,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#3-1 139
488+
quiz_02,314,50,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#3-1	139
500-
quiz_02,317,50,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#3-2 139
489+
quiz_02,317,50,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#3-2	139
501-
quiz_02,320,50,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#3-3 139
490+
quiz_02,320,50,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#3-3	139
502-
quiz_02,323,50,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#3-4 139
491+
quiz_02,323,50,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#3-4	139
503492
504-
quiz_02,314,47,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#4-1 139
493+
quiz_02,314,47,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#4-1	139
505-
quiz_02,317,47,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#4-2 139
494+
quiz_02,317,47,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#4-2	139
506-
quiz_02,320,47,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#4-3 139
495+
quiz_02,320,47,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#4-3	139
507-
quiz_02,323,47,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#4-4 139
496+
quiz_02,323,47,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#4-4	139
508497
509-
quiz_02,314,44,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#5-1 139
498+
quiz_02,314,44,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#5-1	139
510-
quiz_02,317,44,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#5-2 139
499+
quiz_02,317,44,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#5-2	139
511-
quiz_02,320,44,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#5-3 139
500+
quiz_02,320,44,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#5-3	139
512-
quiz_02,323,44,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#5-4 139
501+
quiz_02,323,44,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#5-4	139
513502
514-
quiz_02,314,41,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#6-1 139
503+
quiz_02,314,41,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#6-1	139
515-
quiz_02,317,41,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#6-2 139
504+
quiz_02,317,41,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#6-2	139
516-
quiz_02,320,41,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#6-3 139
505+
quiz_02,320,41,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#6-3	139
517-
quiz_02,323,41,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#6-4 139
506+
quiz_02,323,41,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#6-4	139
518507
519-
quiz_02,314,38,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#7-1 139
508+
quiz_02,314,38,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#7-1	139
520-
quiz_02,317,38,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#7-2 139
509+
quiz_02,317,38,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#7-2	139
521-
quiz_02,320,38,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#7-3 139
510+
quiz_02,320,38,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#7-3	139
522-
quiz_02,323,38,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#7-4 139
511+
quiz_02,323,38,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#7-4	139
523512
524-
quiz_02,314,35,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#8-1 139
513+
quiz_02,314,35,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#8-1	139
525-
quiz_02,317,35,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#8-2 139
514+
quiz_02,317,35,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#8-2	139
526-
quiz_02,320,35,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#8-3 139
515+
quiz_02,320,35,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#8-3	139
527-
quiz_02,323,35,4 duplicate(BomeLuckyEffect1) BomeLuckyEffect1#8-4 139
516+
quiz_02,323,35,4	duplicate(BomeLuckyEffect1)	BomeLuckyEffect1#8-4	139
528517
529518
//////////////////////////////////////////////////////////////////////////////////////////////////////
530519
531520
// 2 /////////////////////////////////////////////////////////////////////////////////////////////////
532521
533-
quiz_02,326,56,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#1-1 139
522+
quiz_02,326,56,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#1-1	139
534-
quiz_02,329,56,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#1-2 139
523+
quiz_02,329,56,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#1-2	139
535-
quiz_02,332,56,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#1-3 139
524+
quiz_02,332,56,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#1-3	139
536-
quiz_02,335,56,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#1-4 139
525+
quiz_02,335,56,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#1-4	139
537526
538-
quiz_02,326,53,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#2-1 139
527+
quiz_02,326,53,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#2-1	139
539-
quiz_02,329,53,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#2-2 139
528+
quiz_02,329,53,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#2-2	139
540-
quiz_02,332,53,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#2-3 139
529+
quiz_02,332,53,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#2-3	139
541-
quiz_02,335,53,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#2-4 139
530+
quiz_02,335,53,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#2-4	139
542531
543-
quiz_02,326,50,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#3-1 139
532+
quiz_02,326,50,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#3-1	139
544-
quiz_02,329,50,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#3-2 139
533+
quiz_02,329,50,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#3-2	139
545-
quiz_02,332,50,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#3-3 139
534+
quiz_02,332,50,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#3-3	139
546-
quiz_02,335,50,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#3-4 139
535+
quiz_02,335,50,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#3-4	139
547536
548-
quiz_02,326,47,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#4-1 139
537+
quiz_02,326,47,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#4-1	139
549-
quiz_02,329,47,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#4-2 139
538+
quiz_02,329,47,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#4-2	139
550-
quiz_02,332,47,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#4-3 139
539+
quiz_02,332,47,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#4-3	139
551-
quiz_02,335,47,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#4-4 139
540+
quiz_02,335,47,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#4-4	139
552541
553-
quiz_02,326,44,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#5-1 139
542+
quiz_02,326,44,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#5-1	139
554-
quiz_02,329,44,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#5-2 139
543+
quiz_02,329,44,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#5-2	139
555-
quiz_02,332,44,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#5-3 139
544+
quiz_02,332,44,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#5-3	139
556-
quiz_02,335,44,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#5-4 139
545+
quiz_02,335,44,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#5-4	139
557546
558-
quiz_02,326,41,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#6-1 139
547+
quiz_02,326,41,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#6-1	139
559-
quiz_02,329,41,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#6-2 139
548+
quiz_02,329,41,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#6-2	139
560-
quiz_02,332,41,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#6-3 139
549+
quiz_02,332,41,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#6-3	139
561-
quiz_02,335,41,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#6-4 139
550+
quiz_02,335,41,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#6-4	139
562551
563-
quiz_02,326,38,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#7-1 139
552+
quiz_02,326,38,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#7-1	139
564-
quiz_02,329,38,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#7-2 139
553+
quiz_02,329,38,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#7-2	139
565-
quiz_02,332,38,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#7-3 139
554+
quiz_02,332,38,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#7-3	139
566-
quiz_02,335,38,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#7-4 139
555+
quiz_02,335,38,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#7-4	139
567556
568-
quiz_02,326,35,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#8-1 139
557+
quiz_02,326,35,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#8-1	139
569-
quiz_02,329,35,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#8-2 139
558+
quiz_02,329,35,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#8-2	139
570-
quiz_02,332,35,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#8-3 139
559+
quiz_02,332,35,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#8-3	139
571-
quiz_02,335,35,4 duplicate(BomeLuckyEffect2) BomeLuckyEffect2#8-4 139
560+
quiz_02,335,35,4	duplicate(BomeLuckyEffect2)	BomeLuckyEffect2#8-4	139
572561
573562
//////////////////////////////////////////////////////////////////////////////////////////////////////
574563
575564
// 3 /////////////////////////////////////////////////////////////////////////////////////////////////
576565
577-
quiz_02,338,56,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#1-1 139
566+
quiz_02,338,56,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#1-1	139
578-
quiz_02,341,56,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#1-2 139
567+
quiz_02,341,56,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#1-2	139
579-
quiz_02,344,56,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#1-3 139
568+
quiz_02,344,56,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#1-3	139
580-
quiz_02,347,56,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#1-4 139
569+
quiz_02,347,56,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#1-4	139
581570
582-
quiz_02,338,53,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#2-1 139
571+
quiz_02,338,53,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#2-1	139
583-
quiz_02,341,53,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#2-2 139
572+
quiz_02,341,53,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#2-2	139
584-
quiz_02,344,53,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#2-3 139
573+
quiz_02,344,53,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#2-3	139
585-
quiz_02,347,53,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#2-4 139
574+
quiz_02,347,53,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#2-4	139
586575
587-
quiz_02,338,50,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#3-1 139
576+
quiz_02,338,50,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#3-1	139
588-
quiz_02,341,50,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#3-2 139
577+
quiz_02,341,50,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#3-2	139
589-
quiz_02,344,50,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#3-3 139
578+
quiz_02,344,50,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#3-3	139
590-
quiz_02,347,50,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#3-4 139
579+
quiz_02,347,50,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#3-4	139
591580
592-
quiz_02,338,47,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#4-1 139
581+
quiz_02,338,47,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#4-1	139
593-
quiz_02,341,47,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#4-2 139
582+
quiz_02,341,47,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#4-2	139
594-
quiz_02,344,47,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#4-3 139
583+
quiz_02,344,47,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#4-3	139
595-
quiz_02,347,47,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#4-4 139
584+
quiz_02,347,47,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#4-4	139
596585
597-
quiz_02,338,44,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#5-1 139
586+
quiz_02,338,44,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#5-1	139
598-
quiz_02,341,44,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#5-2 139
587+
quiz_02,341,44,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#5-2	139
599-
quiz_02,344,44,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#5-3 139
588+
quiz_02,344,44,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#5-3	139
600-
quiz_02,347,44,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#5-4 139
589+
quiz_02,347,44,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#5-4	139
601590
602-
quiz_02,338,41,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#6-1 139
591+
quiz_02,338,41,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#6-1	139
603-
quiz_02,341,41,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#6-2 139
592+
quiz_02,341,41,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#6-2	139
604-
quiz_02,344,41,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#6-3 139
593+
quiz_02,344,41,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#6-3	139
605-
quiz_02,347,41,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#6-4 139
594+
quiz_02,347,41,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#6-4	139
606595
607-
quiz_02,338,38,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#7-1 139
596+
quiz_02,338,38,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#7-1	139
608-
quiz_02,341,38,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#7-2 139
597+
quiz_02,341,38,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#7-2	139
609-
quiz_02,344,38,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#7-3 139
598+
quiz_02,344,38,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#7-3	139
610-
quiz_02,347,38,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#7-4 139
599+
quiz_02,347,38,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#7-4	139
611600
612-
quiz_02,338,35,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#8-1 139
601+
quiz_02,338,35,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#8-1	139
613-
quiz_02,341,35,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#8-2 139
602+
quiz_02,341,35,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#8-2	139
614-
quiz_02,344,35,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#8-3 139
603+
quiz_02,344,35,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#8-3	139
615-
quiz_02,347,35,4 duplicate(BomeLuckyEffect3) BomeLuckyEffect3#8-4 139
604+
quiz_02,347,35,4	duplicate(BomeLuckyEffect3)	BomeLuckyEffect3#8-4	139
616605
617606
//////////////////////////////////////////////////////////////////////////////////////////////////////
618607
619608
// 4 /////////////////////////////////////////////////////////////////////////////////////////////////
620609
621-
quiz_02,350,56,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#1-1 139
610+
quiz_02,350,56,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#1-1	139
622-
quiz_02,353,56,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#1-2 139
611+
quiz_02,353,56,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#1-2	139
623-
quiz_02,356,56,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#1-3 139
612+
quiz_02,356,56,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#1-3	139
624-
quiz_02,359,56,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#1-4 139
613+
quiz_02,359,56,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#1-4	139
625614
626-
quiz_02,350,53,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#2-1 139
615+
quiz_02,350,53,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#2-1	139
627-
quiz_02,353,53,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#2-2 139
616+
quiz_02,353,53,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#2-2	139
628-
quiz_02,356,53,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#2-3 139
617+
quiz_02,356,53,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#2-3	139
629-
quiz_02,359,53,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#2-4 139
618+
quiz_02,359,53,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#2-4	139
630619
631-
quiz_02,350,50,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#3-1 139
620+
quiz_02,350,50,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#3-1	139
632-
quiz_02,353,50,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#3-2 139
621+
quiz_02,353,50,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#3-2	139
633-
quiz_02,356,50,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#3-3 139
622+
quiz_02,356,50,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#3-3	139
634-
quiz_02,359,50,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#3-4 139
623+
quiz_02,359,50,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#3-4	139
635624
636-
quiz_02,350,47,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#4-1 139
625+
quiz_02,350,47,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#4-1	139
637-
quiz_02,353,47,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#4-2 139
626+
quiz_02,353,47,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#4-2	139
638-
quiz_02,356,47,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#4-3 139
627+
quiz_02,356,47,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#4-3	139
639-
quiz_02,359,47,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#4-4 139
628+
quiz_02,359,47,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#4-4	139
640629
641-
quiz_02,350,44,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#5-1 139
630+
quiz_02,350,44,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#5-1	139
642-
quiz_02,353,44,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#5-2 139
631+
quiz_02,353,44,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#5-2	139
643-
quiz_02,356,44,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#5-3 139
632+
quiz_02,356,44,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#5-3	139
644-
quiz_02,359,44,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#5-4 139
633+
quiz_02,359,44,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#5-4	139
645634
646-
quiz_02,350,41,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#6-1 139
635+
quiz_02,350,41,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#6-1	139
647-
quiz_02,353,41,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#6-2 139
636+
quiz_02,353,41,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#6-2	139
648-
quiz_02,356,41,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#6-3 139
637+
quiz_02,356,41,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#6-3	139
649-
quiz_02,359,41,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#6-4 139
638+
quiz_02,359,41,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#6-4	139
650639
651-
quiz_02,350,38,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#7-1 139
640+
quiz_02,350,38,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#7-1	139
652-
quiz_02,353,38,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#7-2 139
641+
quiz_02,353,38,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#7-2	139
653-
quiz_02,356,38,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#7-3 139
642+
quiz_02,356,38,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#7-3	139
654-
quiz_02,359,38,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#7-4 139
643+
quiz_02,359,38,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#7-4	139
655644
656-
quiz_02,350,35,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#8-1 139
645+
quiz_02,350,35,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#8-1	139
657-
quiz_02,353,35,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#8-2 139
646+
quiz_02,353,35,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#8-2	139
658-
quiz_02,356,35,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#8-3 139
647+
quiz_02,356,35,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#8-3	139
659-
quiz_02,359,35,4 duplicate(BomeLuckyEffect4) BomeLuckyEffect4#8-4 139
648+
quiz_02,359,35,4	duplicate(BomeLuckyEffect4)	BomeLuckyEffect4#8-4	139
660649
661650
//////////////////////////////////////////////////////////////////////////////////////////////////////
662651

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